Tuesday, 21 August 2012

"In The Game? Embodied Subjectivity in Gaming Environments"

It really has been ages since I last used this blog. Good news is I have finished the thesis! Viva passed, minor corrections and the final submission due at the start of Sept :-) I will make sure to post a link to it once the final version has been approved.

The last few months have been stupidly busy - I also started a new job at UCLIC - but I have managed to get some game-playing in. There are some thoughts I'd like to get down about those soon but for now I just wanted to post a video of my friend Rob Farrow presenting a paper we wrote together at the Philosophy and Computer Games conference earlier this year. There's some points he makes about meaning and choice that I'd like to think about more - particularly in relation to Skyrim and Mass Effect 3.

But for now, here's "In The Game'? Embodied Subjectivity in Gaming Environments". Thanks Rob :-)



UPDATE: We also had a longer journal article published in Philosophy & Technology, which you can find here.

Thursday, 12 January 2012

Interactive punching bag

Ok, so this isn't directly game related but it could be, depending on what you use the device for. This summer, six 18/19-year-olds built an interactive punching bag as a summer project at the Open University. Think of it as a game interface, with lights, sounds and sensors. If you like it, please feel free to do so on youtube and to share the video as it would be great to give their work some exposure.